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A game development company is planning to build a aws video

solutions-architect video for a game development company is planning to build a cloud-based game platform on AWS. The player activity patterns are unpredictable

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Full Certification Question

A game development company is planning to build a cloud-based game platform on AWS. The player activity patterns are unpredictable and could remain idle for extended periods. Only players who have purchased the game should have the ability to log in and play. Which combination of steps will meet these requirements MOST cost-effectively? (Select THREE.)