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The development team at a gaming company has been tasked to reduce the in-game latency and jitters. The team wants traffic from its end users to be routed to the AWS Region that is closest to the end users geographically. When maintenance occurs in an AWS Region, traffic must be routed to the next closest AWS Region with no changes to the IP addresses being used as connections by the end-users. As an AWS Certified Solutions Architect Professional, which solution will you suggest to meet these requirements?